Rileys Forge
Riley's Forge is a meagre affair, more of a workshop than a forge. Channelling the raw heat of the Sun into the items, he has no need of a raging fire, but the clanging of a hammer as he reworks metal is still found here.
Riley will happily make any weapon or armour upgrade for any member of the vigil.
OC : Please let me know if you would like something made, so that I can put it in my downtime for the refs.
Blacksmithing
Weapons | ||
---|---|---|
Weapon Type | Tier 1 weapon cost | Upgrade cost per tier |
Short Weapon (Cudgel, Dagger, Short Sword, Hand Axe) | 3 Shillings 8 Pence | 1 Shilling 9 Pence |
Long Weapon (Longsword, Mace, Battle Axe, Scimitar) | 5 Shillings | 2 Shillings 5 Pence |
Two-Handed Weapon (Greatsword, Warhammer, Greataxe) | 7 Shillings 5 Pence | 3 Shillings 7 Pence |
Hafted Weapon (Staff, Polearm) | 6 Shillings 3 Pence | 3 Shillings 2 Pence |
Bow | 6 Shillings 3 Pence | 3 Shillings 2 Pence |
Crossbow | 7 Shillings 5 Pence | 3 Shillings 7 Pence |
A set of Thrown Weapons | 3 Shillings 8 Pence | 1 Shilling 9 Pence |
Shields | ||
Shield Type | Tier 1 shield cost | Upgrade cost per tier |
Buckler | 3 Shillings 8 Pence | 1 Shilling 9 Pence |
Shield | 5 Shillings | 2 Shillings 5 Pence |
Greatshield | 6 Shillings 3 Pence | 3 Shillings 2 Pence |
Armour | ||
Armour Type | Tier 1 armour cost | Upgrade cost per tier |
Light Armour | 5 Shillings | 2 Shillings 5 Pence |
Medium Armour | 6 Shillings 3 Pence | 3 Shillings 2 Pence |
Heavy Armour | 7 Shillings 5 Pence | 3 Shillings 7 Pence |
Alchemy
Empowerment | |||
---|---|---|---|
Potion Name | Effect | Side Effect | Cost |
Lilium Dianthus Extract | A spicy tonic which restores to normal one stat which has been Drained | excitability/euphoria | 5 pence |
Might Powder | A potent powder which is eaten or inhaled to push the body just beyond its usual limits, granting one use of a Strength Feat in the same encounter | heightened aggression | 5 pence |
Sun | |||
Potion Name | Effect | Side Effect | Cost |
Sunrise Flask (SP1) | A glowing liquid that resembles condensed sunlight, when drunk it Heals [SP/2] hits prioritised to the target. Use SP of potion or user, whichever is higher. | hyperactivity | 5 pence |