Difference between revisions of "Donald Morgan"

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Exp: 1
 
Exp: 1
  
Exp spent/earned total: 10/11
+
Exp spent/earned total: 15/16
  
 
Money: 1 Shilling
 
Money: 1 Shilling
Line 44: Line 44:
 
<u>Physique Abilities</u>
 
<u>Physique Abilities</u>
  
*Strength: 3
+
*Strength: 4
  
 
Weapon Mastery:
 
Weapon Mastery:

Revision as of 15:28, 24 December 2021

Description

A lean and muscular Elven Sunsoul, but with the accent and lack of body hair marking him as a Talamardian rather than a Snjorlander, Donald spends most of his time in the pub or nearby when not on a mission. When elsewhere, he can usually be found at his small forge, making weapons and farming implements to sell to pay for alcohol and food.

For some reason, he insists on wearing his chainmail everywhere, even while sleeping, and when asked only replies with thickly-accented mumblings, as with most questions about his past.

Blacksmithing

More used to creating farming implements than weapons, Donald's creations are far from the best, but certainly functional, and he'll make things cheaply for anyone who'll buy him a drink beforehand.

Donald's Price Sheet

Character Stats

Race: Elven Sunsoul (+2 Res)

Archetype: Unfettered


Linears Played: 2

Exp: 1

Exp spent/earned total: 15/16

Money: 1 Shilling

Money spent/earned total: 5 Shillings / 6 Shillings

(Playing a linear grants 5 exp and 3 shillings. Monstering a linear grants 1 exp.)


Attributes

Resistance: 2

Spirit: 3. Grace Period: 50 Seconds. Spellpower: 4.

Physique: 1. Hits per location: 4.

Gnosis: 2. 15 Prima, 1 Regen.


Physique Abilities

  • Strength: 4

Weapon Mastery:

  • Polearm: 1

Defence:

  • Heavy Armour: 1

Gnosis Abilities

  • Source (Martial): 1
  • Spell Sphere Mastery (Sun): 1


Skills

  • Blacksmith: 1


Items

  • Martial Focus/Polearm: Sun. Tier 3, Durability 11
  • Heavy Armour. Tier 1.