Difference between revisions of "Rileys Forge"

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(Created page with "Riley's Forge is a meagre affair, more of a workshop than a forge. Channelling the raw heat of the Sun into the items, he has no need of a raging fire, but the clanging of a h...")
 
(Added alchemicals)
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   OC : Please let me know if you would like something made, so that I can put it in my downtime for the refs.
 
   OC : Please let me know if you would like something made, so that I can put it in my downtime for the refs.
  
 
+
==Blacksmithing==
  
 
{| class="wikitable"
 
{| class="wikitable"
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|-
 
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| Heavy Armour||7 Shillings 5 Pence||3 Shillings 7 Pence
 
| Heavy Armour||7 Shillings 5 Pence||3 Shillings 7 Pence
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|}
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==Alchemy==
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{| class="wikitable"
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!colspan="4"|Empowerment
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|-
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| Potion Name||Effect||Side Effect||Cost
 +
|-
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| Lilium Dianthus Extract||A spicy tonic which restores to normal one stat which has been Drained||excitability/euphoria||5 pence
 +
|-
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| Might Powder||A potent powder which is eaten or inhaled to push the body just beyond its usual limits, granting one use of a Strength Feat in the same encounter||heightened aggression||5 pence
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|-
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!colspan="4"|Sun
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|-
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| Potion Name||Effect||Side Effect||Cost
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|-
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| Sunrise Flask (SP1)||A glowing liquid that resembles condensed sunlight, when drunk it Heals [SP/2] hits prioritised to the target. ''Use SP of potion or user, whichever is higher.''||hyperactivity||5 pence
 
|}
 
|}

Revision as of 13:16, 7 January 2020

Riley's Forge is a meagre affair, more of a workshop than a forge. Channelling the raw heat of the Sun into the items, he has no need of a raging fire, but the clanging of a hammer as he reworks metal is still found here.

Riley will happily make any weapon or armour upgrade for any member of the vigil.

 OC : Please let me know if you would like something made, so that I can put it in my downtime for the refs.

Blacksmithing

Weapons
Weapon Type Tier 1 weapon cost Upgrade cost per tier
Short Weapon (Cudgel, Dagger, Short Sword, Hand Axe) 3 Shillings 8 Pence 1 Shilling 9 Pence
Long Weapon (Longsword, Mace, Battle Axe, Scimitar) 5 Shillings 2 Shillings 5 Pence
Two-Handed Weapon (Greatsword, Warhammer, Greataxe) 7 Shillings 5 Pence 3 Shillings 7 Pence
Hafted Weapon (Staff, Polearm) 6 Shillings 3 Pence 3 Shillings 2 Pence
Bow 6 Shillings 3 Pence 3 Shillings 2 Pence
Crossbow 7 Shillings 5 Pence 3 Shillings 7 Pence
A set of Thrown Weapons 3 Shillings 8 Pence 1 Shilling 9 Pence
Shields
Shield Type Tier 1 shield cost Upgrade cost per tier
Buckler 3 Shillings 8 Pence 1 Shilling 9 Pence
Shield 5 Shillings 2 Shillings 5 Pence
Greatshield 6 Shillings 3 Pence 3 Shillings 2 Pence
Armour
Armour Type Tier 1 armour cost Upgrade cost per tier
Light Armour 5 Shillings 2 Shillings 5 Pence
Medium Armour 6 Shillings 3 Pence 3 Shillings 2 Pence
Heavy Armour 7 Shillings 5 Pence 3 Shillings 7 Pence

Alchemy

Empowerment
Potion Name Effect Side Effect Cost
Lilium Dianthus Extract A spicy tonic which restores to normal one stat which has been Drained excitability/euphoria 5 pence
Might Powder A potent powder which is eaten or inhaled to push the body just beyond its usual limits, granting one use of a Strength Feat in the same encounter heightened aggression 5 pence
Sun
Potion Name Effect Side Effect Cost
Sunrise Flask (SP1) A glowing liquid that resembles condensed sunlight, when drunk it Heals [SP/2] hits prioritised to the target. Use SP of potion or user, whichever is higher. hyperactivity 5 pence